Board Thread:News and Announcements/@comment-24184651-20141227020743/@comment-24958008-20141229002920

I give Trap Team a sorta mixed review. I'm going to list what I like about the game so far, and what I think could've used some improving.

What I like about the game.

I honestly like the gameplay and the story, so far. The levels all have interesting designs to them and the new characters are very interesting in their own unique ways. I do like how they decided to bring back a lot of the old characters because to be honest, I liked a lot of those guys from Spyro's Adventure. I especially liked the designs on the toys (mostly the Dark Edition Skylanders and the Traps) and they are without a doubt the most creatively designed Skylanders yet. I especially liked the new Traptanium Portal. At first I was a little disappointed about having to get a new portal two years in a row. But when I learned about the new features it offered, I went crazy (I'm talkin' crazier than usual). I especially like the overall design to the portal and I can't help but laugh or feel annoyed whenever the villains "talk" inside the portal. Certain levels (like Rainfish Riviera) have boulders that can only be moved by Giant Skylanders, so those guys are still useful for something. Skystones is back baby! I do find Kaos Mode entertaining, reminds me of Survival Mode from the previous installment. One last thing I liked about the game was that I got a Wii U download code, even though I don't plan on getting that console anytime soon.

Now, the things I thought they didn't bother to look over.

PvP mode, as you all know, is no longer available. The game still doesn't include online gameplay (except on the 3DS version). I'll admit, the Mini Skylanders are somewhat adorable, but I honestly don't see any use for them. They don't have anything special to them and they literally have all the same attacks as their Series 1 counterparts. There is nothing for the SWAP Force to do, like literally nothing. There are no accolades or Skylander Quests. Also, how are they gonna bring back Cali but not the Geroic Challenges? I'm kinda glad they decided to give the LightCores a break, but they could've at least had the Trap Masters' weapons glow while on the portal. Also, WHY is Persephone back? She was literally the only character from the first two games I found annoying. But hey, I guess we gotta have some way for the Skylanders to get upgraded. Also, the game almost froze on me a couple of times, mainly on Kaos Mode when there are too many enemies on-screen. But it hasn't froze once, it just slowed down. Unfortunately, the next level I have to play is the one everyone says freezes constantly, so I guess I'm screwed. I seriously don't get why Beenox came back. Toys for Bob can't handle development on their own? I also find it really annoying that only Trap Masters can open Element Gates now? Are they for real?! One last thing I don't get is why they decided to finally throw in new elements. I mean, they couldn't have done that two years back?

Well, that's it for my review. Trap Team is still better than the first two games, but SWAP Force is still my favorite at the moment.

I give Trap Team a 7/10.