User blog:TheLonelyHydreigon456/A Little Project

So I'm Back, And I Finished Trap Team yesterday. Now Onto The Blog.

Trap Team Mini Review
So, as I said, I finished Trap Team yesterday in co-op. It was pretty good, but some parts off it were bad. For example, the pilot/gunner part in Skyhighlands was very troublesome to do and the coordination was hard. The villains were all easy minus the Doom Raiders, which were a challenge, something that was a contrast to the quite easy bosses in other Skylanders games i've played. Another bad bit was the barriers that required evolved Shrednaught, which meant you needed a Fire Trap

So, Because Trap Team has many faults, I came up with: Skylanders: Trap Team (remake)

Ideas

 * Extra Light and Dark Trap Masters
 * Magic Doom Raider
 * Harder Enemies
 * Improvment Of The Pilot/Gunner Sections
 * No Evolved Shrednaught Barriers
 * Please point out other issues that can be fixed